問題:一般情況下我們用UPDATE_COMMAND_UI來修改菜單的狀態(tài)(enable/disable, check/uncheck, change text),但這個方法在一個基于對話框上的菜單卻沒有效果。 void CTestDlg::OnUpdateFileExit(CCmdUI* pCmdUI) { pCmdUI->Enable(FALSE); pCmdUI->SetCheck(TRUE); pCmdUI->SetRadio(TRUE); pCmdUI->SetText("Close"); //以上方法在MDI、SDI程序中都能起作用,在對話框中卻沒有效果,根本沒有調用這個函數。 } 原因分析:當顯示一個下拉的菜單的時候,在顯示菜單前會發(fā)送WM_INITMENUPOPUP消息。而CFrameWnd::OnInitMenuPopup函數會刷新這個菜單項,同時如果有UPDATE_COMMAND_UI響應函數,則調用它。通過它來更新反應每個菜單的外觀效果(enabled/disabled, checked/unchecked). 在一個基于對話框的程序中,因為沒有OnInitMenuPopup函數,所以不會調用UPDATE_COMMAND_UI響應函數,而是使用了CWnd類的默認處理, 這種處理沒有調用UPDATE_COMMAND_UI響應函數。
解決方法如下: 第一步: 在對話框類的.cpp文件,添加一個ON_WM_INITMENUPOPUP入口到消息映射里面 BEGIN_MESSAGE_MAP(CTestDlg, CDialog) //}}AFX_MSG_MAP ON_WM_INITMENUPOPUP() END_MESSAGE_MAP() 第二步: 在對話框類的.h文件添加消息函數聲明。 // Generated message map functions //{{AFX_MSG(CDisableDlgMenuDlg) afx_msg void OnInitMenuPopup(CMenu *pPopupMenu, UINT nIndex,BOOL bSysMenu); //}}AFX_MSG DECLARE_MESSAGE_MAP() 第三步: 在對話框類的.cpp文件添加如下函數代碼(大部分代碼取自WinFrm.cpp文件的函數CFrameWnd::OnInitMenuPopup): void C******Dlg::OnInitMenuPopup(CMenu *pPopupMenu, UINT nIndex,BOOL bSysMenu) { ASSERT(pPopupMenu != NULL); // Check the enabled state of various menu items.
CCmdUI state; state.m_pMenu = pPopupMenu; ASSERT(state.m_pOther == NULL); ASSERT(state.m_pParentMenu == NULL);
// Determine if menu is popup in top-level menu and set m_pOther to // it if so (m_pParentMenu == NULL indicates that it is secondary popup). HMENU hParentMenu; if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu) state.m_pParentMenu = pPopupMenu; // Parent == child for tracking popup. else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL) { CWnd* pParent = this; // Child windows don't have menus--need to go to the top! if (pParent != NULL && (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL) { int nIndexMax = ::GetMenuItemCount(hParentMenu); for (int nIndex = 0; nIndex < nIndexMax; nIndex++) { if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu) { // When popup is found, m_pParentMenu is containing menu. state.m_pParentMenu = CMenu::FromHandle(hParentMenu); break; } } } }
state.m_nIndexMax = pPopupMenu->GetMenuItemCount(); for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax; state.m_nIndex++) { state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex); if (state.m_nID == 0) continue; // Menu separator or invalid cmd - ignore it.
ASSERT(state.m_pOther == NULL); ASSERT(state.m_pMenu != NULL); if (state.m_nID == (UINT)-1) { // Possibly a popup menu, route to first item of that popup. state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex); if (state.m_pSubMenu == NULL || (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 || state.m_nID == (UINT)-1) { continue; // First item of popup can't be routed to. } state.DoUpdate(this, TRUE); // Popups are never auto disabled. } else { // Normal menu item. // Auto enable/disable if frame window has m_bAutoMenuEnable // set and command is _not_ a system command. state.m_pSubMenu = NULL; state.DoUpdate(this, FALSE); }
// Adjust for menu deletions and additions. UINT nCount = pPopupMenu->GetMenuItemCount(); if (nCount < state.m_nIndexMax) { state.m_nIndex -= (state.m_nIndexMax - nCount); while (state.m_nIndex < nCount && pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID) { state.m_nIndex++; } } state.m_nIndexMax = nCount; } }
更詳細的信息可參考 http://support.microsoft.com/default.aspx?scid=kb;en-us;242577
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