我在做項目的時候需要將文件進行壓縮和解壓縮,于是就從http://www.icsharpcode.net下載了關于壓縮和解壓縮的源碼,但是下載下來后,面對這么多的代碼,一時不知如何下手。只好耐下心來,慢慢的研究,總算找到了門路。針對自己的需要改寫了文件壓縮和解壓縮的兩個類,分別為ZipClass和UnZipClass。其中碰到了不少困難,就決定寫出來壓縮和解壓的程序后,一定把源碼貼出來共享,讓首次接觸壓縮和解壓縮的朋友可以少走些彎路。下面就來解釋如何在C#里用http://www.icsharpcode.net下載的SharpZipLib進行文件的壓縮和解壓縮。 首先需要在項目里引用SharpZipLib.dll。然后修改其中的關于壓縮和解壓縮的類。實現源碼如下: /// <summary> /// 壓縮文件 /// </summary> using System; using System.IO; using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Zip; using ICSharpCode.SharpZipLib.GZip; namespace Compression { public class ZipClass { public void ZipFile(string FileToZip, string ZipedFile ,int CompressionLevel, int BlockSize) { //如果文件沒有找到,則報錯 if (! System.IO.File.Exists(FileToZip)) { throw new System.IO.FileNotFoundException("The specified file " + FileToZip + " could not be found. Zipping aborderd"); } System.IO.FileStream StreamToZip = new System.IO.FileStream(FileToZip,System.IO.FileMode.Open , System.IO.FileAccess.Read); System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile); ZipOutputStream ZipStream = new ZipOutputStream(ZipFile); ZipEntry ZipEntry = new ZipEntry("ZippedFile"); ZipStream.PutNextEntry(ZipEntry); ZipStream.SetLevel(CompressionLevel); byte[] buffer = new byte[BlockSize]; System.Int32 size =StreamToZip.Read(buffer,0,buffer.Length); ZipStream.Write(buffer,0,size); try { while (size < StreamToZip.Length) { int sizeRead =StreamToZip.Read(buffer,0,buffer.Length); ZipStream.Write(buffer,0,sizeRead); size += sizeRead; } } catch(System.Exception ex) { throw ex; } ZipStream.Finish(); ZipStream.Close(); StreamToZip.Close(); } public void ZipFileMain(string[] args) { string[] filenames = Directory.GetFiles(args[0]); Crc32 crc = new Crc32(); ZipOutputStream s = new ZipOutputStream(File.Create(args[1])); s.SetLevel(6); // 0 - store only to 9 - means best compression foreach (string file in filenames) { //打開壓縮文件 FileStream fs = File.OpenRead(file); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); ZipEntry entry = new ZipEntry(file); entry.DateTime = DateTime.Now; // set Size and the crc, because the information // about the size and crc should be stored in the header // if it is not set it is automatically written in the footer. // (in this case size == crc == -1 in the header) // Some ZIP programs have problems with zip files that don't store // the size and crc in the header. entry.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); entry.Crc = crc.Value; s.PutNextEntry(entry); s.Write(buffer, 0, buffer.Length); } s.Finish(); s.Close(); } } } 現在再來看看解壓文件類的源碼 /// <summary> /// 解壓文件 /// </summary> using System; using System.Text; using System.Collections; using System.IO; using System.Diagnostics; using System.Runtime.Serialization.Formatters.Binary; using System.Data; using ICSharpCode.SharpZipLib.BZip2; using ICSharpCode.SharpZipLib.Zip; using ICSharpCode.SharpZipLib.Zip.Compression; using ICSharpCode.SharpZipLib.Zip.Compression.Streams; using ICSharpCode.SharpZipLib.GZip; namespace DeCompression { public class UnZipClass { public void UnZip(string[] args) { ZipInputStream s = new ZipInputStream(File.OpenRead(args[0])); ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null) { string directoryName = Path.GetDirectoryName(args[1]); string fileName = Path.GetFileName(theEntry.Name); //生成解壓目錄 Directory.CreateDirectory(directoryName); if (fileName != String.Empty) { //解壓文件到指定的目錄 FileStream streamWriter = File.Create(args[1]+theEntry.Name); int size = 2048; byte[] data = new byte[2048]; while (true) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } } streamWriter.Close(); } } s.Close(); } } } 有了壓縮和解壓縮的類以后,就要在窗體里調用了。怎么?是新手,不會調用?Ok,接著往下看如何在窗體里調用。 首先在窗體里放置兩個命令按鈕(不要告訴我你不會放啊~),然后編寫以下源碼 /// <summary> /// 調用源碼 /// </summary> private void button2_Click_1(object sender, System.EventArgs e) { string []FileProperties=new string[2]; FileProperties[0]="C:\\unzipped\\";//待壓縮文件目錄 FileProperties[1]="C:\\zip\\a.zip"; //壓縮后的目標文件 ZipClass Zc=new ZipClass(); Zc.ZipFileMain(FileProperties); } private void button2_Click(object sender, System.EventArgs e) { string []FileProperties=new string[2]; FileProperties[0]="C:\\zip\\test.zip";//待解壓的文件 FileProperties[1]="C:\\unzipped\\";//解壓后放置的目標目錄 UnZipClass UnZc=new UnZipClass(); UnZc.UnZip(FileProperties); } 好了,到此為止,如何壓縮和解壓縮的類都已經完成了,需要的朋友直接拿走調吧。
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